Subject Code
GAM
Course Number
250
Credit Hours Min
3
Course Description
This course is designed to help students interested in animation, film, game, and VFX todevelop their own interactive narratives using the realtime pipeline of a professional gameengine. Students will examine innovative works, identify industry standard techniques, andapply specific workflows to produce various forms of films, games, pitches, and other formsmedia. Projects will focus on storytelling, world-building, integrating static and dynamiccontent, pre-production, and visual development. Students will be encouraged to lean intotheir creative strengths to effectively leverage the technical advantages afforded by realtimerendering and visualization.
Prerequisite
Complete ALL of the following Courses:
Programs
GAM250 is a degree map requirement for: